The first major No Man’s Sky patch of the year has arrived. Among other things, Hello Games says the Sentinel update improves the space exploration sim’s AI and introduces a buildable AI mech. You can put an AI pilot in your Exomech and have it follow you and help out in battles. Players can build a drone companion too.

A flying Sentinel mech in No Man's Sky.
Hello Games

As the name suggests, the update brings in changes for the Sentinels, robots that will attack if you try to change an environment or they catch you on a planet that hosts rare items. There are new enemy types (including repair drones and a giant mech with a jetpack) and headquarters for the machines, which are able to deploy shields as part of a big overhaul of combat and weapon systems.

You’ll have some fresh tricks up your sleeve as well. Along with active camouflage, there are more weapons for you to wield, including a flamethrower and stun grenades. You can expect to see new visual effects for weapons and multi-tools too.

Regardless of which graphics card they have, Hello Games says that all PC players can now take advantage of an AMD FidelityFX Super Resolution upscaling feature. Those with compatible RTX cards can switch on NVIDIA’s AI-based DLAA anti-aliasing mode too. Also, No Man’s Sky has been optimized for the upcoming Steam Deck, including the addition of touchscreen controls.

Hello Games has added more lore and missions as well as a new expedition, which offers those who complete it a fresh customization for their jetpack. What’s more, players can now freely rotate build pieces in the build menu, opening up more ways to construct bases. Teleporting between bases and space stations in the same star system is faster too.

No Man’s Sky is currently available on PC, Xbox and PlayStation. You should be able to access all of these features on Nintendo Switch (hopefully including touch controls) when the game lands on that console this summer.